Starsector save file location. Starsector. Starsector save file location

 
StarsectorStarsector save file location  You can then select which mod (s) you want to run with in the launcher

49K subscribers in the starsector community. Finish: Run starsector. Linux. These three are already functional, and I plan on adding many more. 3) Save the edited file. com and go to account settings, and scroll to the bottom and hit restore files, and there it was! the Starsector app removed- 8 minutes go. g. jar is a fancy . i think i don't have notepadYou need to edit your save file for this. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. so i guess i'll have to make yet another new save. Drakohen. I have no clue where to look since the location was never listed. Press Windows key, type save location. 8. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. settings. • 4 yr. It is formatted as a comma delimited CSV file. It contains information regarding the background actions the game is taking, like file loading or campaign events. 2. xml. User configuration and settings storage; Log file (factorio-*. Look for <id>player<id> Under this section scroll and find the known blueprints and known weapons ones. Some do, some don't, it's personal preference. Formerly known as Starsector Mod Manager. Story. I can mod them no problem but i cannot find the vmparamps file anywhere. Remove the ". 51 and the elimination of weapons on the ships you buy, this has a reduced role. Then, finally, click 'SaveGames'. Add a Comment. There is a mods folder in the game directory. 95. Re: [0. The folder that has these . ago. Logged. paths. also oftentimes mod updates break saves and i have to start a new run. Eg. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. Thanks a lot for this tip !org. I get one within a half-dozen research stations usually as you have a chance to roll one from the station, and then from the 2 or 3 times you can salvage the debris fields. Now remember the character's first and last name from step 1. bak and you will be using the backup. On Windows, it's in the installation directory. a small guide to adding items in savegames. Free with ads. ago. Spoiler. json" file only one click. lazywizard. CollectionUtils - methods for working with Collections (Lists, Maps, etc); CollisionUtils - methods for working with bounds and collision detection; EllipseUtils - methods for working with ellipses (of course); FastTrig - Slick2D's implementations of sin and cos, with. Vortex support for Starsector v0. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. ago. Intermediary files during main save game creation. Only provided here for convenience, not quality-checked or otherwise endorsed. You can go back to the last good save by opening your save directory and renaming campaign. Personally, I prefer notepad++. ago. xml and. whatever mods you downloaded, extract the zip in the mods folder. If so, open it in a text editor of choice. I don't know of a mod but I think you could always do it the gnarly way by finding the filename you want and replacing the portrait used for your officer in your saved game. That can lead to corrupted save states. json Open that sucker in a text editor like NotepadJust install the game on both. Heck I still do it when a modded remnant fleet jumps me in hyperspace. bak files are the backup. This ship pack provides a wide selection of more than 30 vessels that do not exactly match existing vanilla aesthetic or gameplay styles. Make sure you set the Save Game Class input pin's dropdown to the class you've created, which is MySaveGame in this example. fs. Yes you can modify the save file. 4X game features in Starsector. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The goal is to give you lots of meaningful choices in a malleable world. It might actually be faster with that turned off, especially if you've got an SSD, since disk writes are cheap and compressing a large savefile is less so. ago. But 0. so i got the new 0. Yes. csv . "altMouseMoveToMassTransfer" - when set to true, holding the ALT key and swiping over items will auto. Alternate download links (please try the above first): Windows Mac Linux. Hathwaythere • 4 yr. Click on it. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. First, make sure you properly modified the file setting the allocated memory for the game. it happens when i start it , i dont even get to the menu. when you first launch the game, before clicking launch, click the mods button at the bottom of the launcher and check em off. I have searched everywhere with grep -rnw '/etc' -e 'starsector' but. Redwolf Sep 2 @ 8:50am. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). macOS: Control-click the Starsector icon in your Applications folder and choose Show Package Contents. txt and just leave it as a file that is simply called vmparams. And that's it! Congratulations, you're done! You've made a mod! It appears in the mod list and. Here is a video guide made by a community member of Starsector and a Let's Player: Some other useful tips. I've edited it with excel loads of times, never had any problems, so you might want to try that. Autosave-5-1-2b-1683408764. There should be a . sh. The save files must be vanilla (no mods) and 0. These numbers should be the same value. 95a is now out! Here are some of the new things you can do in this release: Complete story missions and uncover some of the mysteries of the Sector. It is formatted in Starsector's somewhat loose JSON schema. If you can’t access your Steam folder, open up Dragon Ball Xenoverse 2 in your library. - Minerva - small frozen planet orbiting Vesta, suitable for industry. ago. 1 Colony; 2. Go to starsector r/starsector • by. (If nothing comes up, we might have to look elsewhere, upload the full starsector. bak extension from the other two, you should be able to load your save and get back to the last time you saved before this one. Make sure to make a copy of your current library’s and store then on a file somewhere. ago. i actually did it! i was too lazy to actually learn how to build a mod so i copied the data file. « on: April 01, 2012, 01:53:15 AM ». Starsector gives you the freedom to either build or destroy the galaxy, however you may please. I think there’s just a memory leak which is. This is a work in progress, so if you are a competent modder please consider adding to this. Remove the original save an its info from the save folder (and keep it somewhere just in case), and find the version for the save and info that has ". I can only “1. 4. Console commands mod: "addstablepoint". Note on using Save Transfer (and other console commands) You may want to use the ResetRelationships command to start with fresh faction relationships (particularly if some factions died in the last run). This also includes the ability to install multiple mods at once. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. First, open Yuzu, then select the game that you want to get your save data from. Factions will wage war against each other and try to conquer their enemies. A . When testing your mods I'd recommend running Starsector via the bat and adding this (on a new line) to the end of the bat file: if %errorlevel% neq 0 pause That will make the command prompt stay open if there's a crash, letting you see the stack trace and preceding log lines immediately rather than needing to open starsector. – Construction of coronal hypershunts. You should find a pristine nano forge pretty quick. 1b. faction file informs the game engine how to set up and use a faction. For example, "-Xms4096m -Xmx4096m" allocates 4 GB of memory for the game. Spoiler. Starsector > Bug Reports & Support > Save Custom Variant Crash « previous next » Pages: [1] Print; Author Topic: Save Custom Variant Crash (Read 5889 times) SatchelCharge. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. The game keeps one backup, but its only 1 save back. Consider the extra story points used in this method as the cost, since you s mods are sort of supposed to be final. ago. 2 Sort by: Open comment sort options Add a Comment EradicateStatism • 1 yr. Hopefully this helps someone. Advertisement Coins. A faction file will only be used if it is included in factions. The large ripple uses a lot of video memory. I get 15-20 seconds here for example, but most of that is the actual save. Type "GoTo <System name>". Salvage fleets don't need a huge escort (but definitely need some). After you get your first couple colonies, it's okay to be less picky. Right side you may select the Location to Save the Documents, Applications etc. Look for settings. used the D version. log location on Mac OS « on: March 20, 2016, 04:00:41 AM » I can't find the starsector. This is a library folder on your computer where most documents and save files are stored, you’ll specifically want to look inside the ‘My Games’ folder once inside ‘My Documents’. If you're using an NVIDIA GPU, I'd be willing to be that's the issue. Step 1. xml. It must be for a Starsector mod, that mod must have a similarly permissive license, and I am credited. It can get especially bad if you Alt-Tab a lot. Logged. it will ironically not autosave, but just reminds you to manually save. 7 in a new "Starsector" folder. Support is important: Every fleet needs a fuel ship, even small ones. You can do this by copying the paths below and pasting them into the address bar in any folder or into the text field after pressing Win + RReplace C: with the drive you have Steam installed in. Skills are permanent bonuses or activated abilities acquired by the player and officers. If the game ran out of memory and crashed while saving, you probably corrupted your savefile. Earliest save compatible version: 0. In the campaign, objectives are space structures found in star systems, which can only be built at stable locations. Copy the files over. sav files is the Epic Game directory, while the empty one represents your newly created Steam save games directory folder. paths. Once it fails to hack your fleet over, the AI starts making demands and threatening that it will kill scientists the longer you take to meet its demands. If you just need to move a single whole stack,. json . ship files, corresponding entries in ship_data. Choose your faction (or establish your own) and. Uncompressed campaign. The loading seems to get stuck at about 80-85% of the loading bar. Try and install/run the game of a non-OS-system disk at the very least, an SSD at best, and see if you notice any changes. Make sure you make a backup first, in case you do anything wrong. ' word to open the list. Other games do this by each save-file having either an incremented number or a timestamp. Moasseman • 1 yr. If you're willing to cheat to find hypershunts: It's possible to find hypershunts by opening your save file though Starsector/saves/[your save file]/campaign and using find-and-replace to find stuff. I use this when I found a new sector - I'll save my game, survey everything, check for good systems to settle near. Im pretty sure it doesn't cost SP at all. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get. Internal ID used to reference this fighter. Configuration file (s) location. since the save is a xml file can i just copy/paste the relevant part into the new save file after i created it? its the first ship in my fleet. Special thanks to; Vermy, Naggy, and the rest of the core team for helping this mod come true at last. Tbh I would just edit the save file to set an already existing planet up with all the conditions and modifiers you would want. 4. xml. Someone else feel free to chime in if I'm mistaken. There are two methods to do this. And some other things. • 2 yr. I don't know if this is a file permission problem or simply a problem with the game. a. The laboratory also increase the production of 3 random commodities on your planet)System: - Calvera - yellow star at the center of the system and its namesake. •. Finding Fallout 4 Save Location. csv file is the primary, but not only, means of creating dialog interactions within the game Starsector. edit the base value to whatever you want. exe as usual to start the game using 64-bit Java with newly-increased memory limits. Set "useLargeRipple":false. just star the new game and Spawn the ships/credit you has previously with console commands if needed. json and change the setting "altMouseMoveToMassTransfer" to true. Part of the problem with autosave is that each save appears to be in the one directory. pooky207 • 3 yr. Just wanted to share this horrid thing with someone. - Quickly switch between mod versions. 95 and doesn’t have Nexerelin, it will not work. 0. log) which of course, it can’t open. Only add the. ship file and a ship_data. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. saves="C:UsersRobSavesStarsector". I believe it's "survey /all" and everything is revealed. Well, title pretty much says everything. 0 coins. The hullmod is available and unlocked from the start. You have 3 administrators that have the alpha_core skill beside the Industrial Planning Skill. Make sure you set the Save Game Class input pin's dropdown to the class you've created, which is MySaveGame in this example. Install the Vortex app. 51a RC3 - Save game folder location. Every faction must have a corresponding . json is a required file that informs the game engine how to set up and use a mod. Copy and paste the . How to Use. BEFORE you do anything, back-up your safe file. xml file with something to show for. Remember back in step 2, where I had you open up the anime portrait mod file location of. Click on the star. csv while the less commonly edited information is in the . videogame_asset My games. ”, then choose another program). yeah, you can do it from the planet menu i believe, the faction name is in the manage colony tab or something if i remember right together with the planet name, click the faction name to bring up the same menu as when creating the faction. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. 3. You'd have to use regedit to delete/replace it which is a hassle, so honestly i wouldn't really bother and just keep using whatever key you have and use the new one when you're on a new computer. you can list the same sample 3 times, it will self-interrupt, but if you list 3 different samples, it won't. 9a. The wiki states that the cap was 10% as of v0. json is located in Starsectorstarsector-coredataconfigsettings. - Automatically log the location of Comm Relays located outside the Core Worlds. Because I really like the look of them and wanted one to. A fix should be incoming in a few days from. You can put one in a zip folder with "Send to" or just make a copy and rename it. An in. log) Player data (player-data. You can do that without mods by going to the settings file (Fractal Softworks\Starsector\starsector-core\data\config\settings. simple. 2D RPG/Trade/Fleet Combat Game. You should also see starsector log 1 starsector log 2 and starsector log 3 under it. Use AI cores for everything. Zero747 • 1 yr. Notepad has a tendency to add an extension to files that lack one if you don't explicitly change the "save as" type. json" in the base folder of each mod i. I was wasting too much time on regenerating the sector and looking for the perfect colony location, so I made a tool that scans a save file and finds any kind of sector you may be looking for (so far for personal use). Step 3. Find the farm world (s) first, then figure out where you can put mines nearby. e. Put it in the new computer. Terethall • 3 yr. Credits and distribution permission. log location on Mac OS (Read 4497 times) hqz. Click on 'Saved'. Accidentally deleted my main save file today. To run the Linux version, unzip the file, cd starsector, and then run . /starsector. Alright. Also just remember make some weird stuff up in starsector like it's orbiting too fast since gravity or something like that. 6. 1 or earlier) Split off the custom star system feature to the Customizable Star Systems mod - Adversary portion now has a dependency on this split-off mod - Updated Adversary's customStarSystem. Use AI cores for everything. Colonies were added in version 0. Then right click on the "GRAPHICS_OPTIONS" file, and copy it. txt or anything like that. Requires latest LazyLib. 12. If nothing helps, make a post on the Bug Reports & Support. 4. i guess every planet as ID for description too, so you will have to find it by ID. 2. Open the saves folder. e. ago. yes, you can find them in research stations. Games. 2. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. The Source Code Pro font used by this mod is provided under the SIL Open Font License: SIL OPEN FONT LICENSE Version 1. So I am switching mine to -Xms8192 and -Xmx8192 to see if I. For now you can adjust it yourself by going to data->config->sounds. Costs on average 0. Just doing a casual TT playthrough as my first run in years. Re: How to remove (s) mods / s-mods /smods. Captains who can work around these limitations are rewarded with the benefits offered by the Large Energy and a Large Missile hardpoints. ) Get Notepad++. Quote from: Sy on February 29, 2016, 12:08:17 PM. Step 2. This is great advice for your first colony. ago. ^ Unfortunately I don't have saves in any of those folders. Also the whole sector is fully explored. Run desktop-file-validate; there are no errors present. An extremely versatile ship that can be configured to operate in almost any fleet role. Hope it helps. Under the drop down, select This PC and check if the issue persists. Open the save in notepad++, search for the planet name. json with the updated format; Added a game-breaking, modded Adversary system to. The longer the game runs, the more memory ends up being built up. Open the Console with CTRL+Backspace. class is a compiled . Less stuff in your fleet means less fuel spent (marginal expense), and more importantly, less supplies spent (the real expense). -Dcom. ship file. ago. In the Save as type list, click the file format that you want to save the file in. I figured this out. open your "campaign. If it is missing or not in the expected location, the mod will not show up in the mod list in the launcher. Download link: Windows. Skills that affect the piloted ship may be upgraded to Elite once unlocked, providing additional benefit at the cost of a story point. 1 - 26 February 2007 PREAMBLE The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of. 1. It is easier if the officer is not attached to a ship for the save file as there would be less lines of text to sort through. Worlds with ruins for "tech mining" are valuable, but aren't necessary to produce a self-sufficient colony cluster. This includes almost all situations where the player engages with an entity – a planet, fleet, or character – where a textbox pops up and allows the player to choose from a set of responses. Find the save folder in Starsector -> saves. jar files, plus starfarer. r/PS4Planetside2. It will ask which. 1 upkeep. You have 10 steady officers that have all 14 combat skills at elite level. Download and manage all your collections within VortexThis is basically the backbone of my fleet. log file to Google Drive or similar). For me it is: "Program Files (x86)Fractal SoftworksStarsectormods" A mod needs to have its "mod_info. Type "GoTo <System name>". 95 was like a year ago so I dunno if that's recent. 2. storytellers have a chance to give the location of ships that you lost in combat. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. For colonizing, systems with multiple planets. Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. The file of the save is still there but it's not appearing in the load section. Add a Comment. The file is of utmost importance when tracking down the root. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well! Skill system changed for more flexible builds with more options.